Becoming a patron will upgrade your account to premium, giving you no ads and more features. Even just disabling your adblocker will help (it's only text and plain image ads I promise). If you find these tools helpful, please consider supporting this site. This website exists thanks to the contribution of patrons on Patreon. To gain this benefit, you can’t be blinded, deafened, or incapacitated. Danger Sense: You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn. Reckless Attack: When you make your first attack on your turn, you can decide to attack recklessly.
Unarmored Defense: While not wearing armor, your AC is 10 + Dex mod + Con mod. Can't cast spells, ends after 1 minute, if knocked unconscious, if ending turn without attacking or taking damage since last turn, or as a bonus action. Bruenor is caring and sensitive, and genuinely loves his friends and allies, but he hides this soft heart behind a gruff, snarling demeanor. Fighting Style (Protection): Reaction to grant disadvantage on attacks within 5ft against allies. Class Rage: 2/long rest when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Stonecunning: 2x proficiency on history (stonework) checks. Dwarven Armor Training: Proficiency with light and medium armor.
Stonecunning: 2x proficiency on history (stonework) checks.
Racial Darkvision 60ft Dwarven Resilience: Advantage on poison saves and poison resistance. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.ĭanger Sense: You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells.
Rage: 2/ long rest when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Stonecunning: 2x proficiency on history (stonework) checks.ĭwarven Armor Training: Proficiency with light and medium armor. Dwarven Resilience: Advantage on poison saves and poison resistance.